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Devlog
Small Update to 0.6.1
November 25, 2022
by
Ethan Harvey
2
Just updating the files to correct several names and links, including my own. I had planned to wait until I had a more substantial update and change it then, but having my old name on the cover and my...
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Unincorporated Version 0.6
July 28, 2021
by
Ethan Harvey
1
This is a quick update with mostly minor text edits, and a couple of small rule tweaks for using tokens. When you spend a token to help another PC, now the help-ee also has to change their reputation...
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Double Announcement
March 21, 2021
by
Ethan Harvey
2
Two things coming up in the next few days: New Setting! A new setting/scenario playset, Vigil Creek Nature Preserve , will be available tomorrow. Inspired by my own previous jobs in wildlife conservat...
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Minor ebook repairs
February 03, 2021
by
Ethan Harvey
1
Turns out that, if viewed on anything other than Calibre’s ereader, the example character journals showed up as a jumbled mess. That’s fixed now...
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Update 0.5
February 01, 2021
by
Ethan Harvey
2
Unincorporated version 0.5 is available now! This should be the final playtest version. It’s also the first with a minimum price. $2 is only a slightly less-good deal than $0. I don’t expect any m...
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Version 0.4
July 31, 2020
by
Ethan Harvey
Version 0.4 is up! It includes a couple of rule changes, including more ways you can get and spend tokens, and sections on playing multi-session campaigns and creating custom settings. Unincorporated...
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June Update
June 29, 2020
by
Ethan Harvey
1
It’s been a while, huh? Time flies when you’re.. uh.. working from home and also doing everything else from home. But time is also meaningless, so maybe it hasn’t been a while after all. Who kno...
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Updated Character Sheet / Reference for online play
June 01, 2020
by
Ethan Harvey
1
#new feature
I’ve made use of Gerrit’s hard work and added a dice roller tool to the Google Sheet version of the character keeper / reference sheet. It’s not the most intuitive feature ever, but it does work...
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Version 0.3.1
April 02, 2020
by
Ethan Harvey
Made a small but important change to the token rules, thanks to some helpful playtesters: Now you can use tokens to change another player’s dice result, even when it’s not a PvP roll. On a normal...
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Unincorporated, version 0.3
March 01, 2020
by
Ethan Harvey
Just updated my weird little GMless game about small-town drama and shaking off your outdated reputation to better meet your wedding-crashing, dog-napping, vehicle-stealing, cryptid-hunting, shit-stir...
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Some ebook improvements
December 31, 2019
by
Ethan Harvey
Some of the internal links in the ebook files were broken in the conversion process, and the files were much bigger than they needed to be. Turns out they had embedded fonts that were never actually u...
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Google Drive version caught up to the others
December 28, 2019
by
Ethan Harvey
I’ve updated the Google Drive version, both text and reference sheet, to version 0.2. Links are in the downloads section; just make a copy in your own Drive so you can edit...
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Unincorporated version 0.2
December 23, 2019
by
Ethan Harvey
2
#update
Here’s a shiny new update! I’ve tweaked the rules, based on some playtests. You now start with 1 token instead of 0 The stat you use is based on its effect on your reputation first, with the gener...
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Character/Player Reference Sheet
October 02, 2019
by
Ethan Harvey
You know what would be useful when playing Unincorporated face to face? A character sheet that also has a handy reference on how the token system works, and a bunch of random names, places, and things...
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Google Drive version, and improved epub
September 30, 2019
by
Ethan Harvey
#update, #bugfix
A couple updates, already! First, I cleaned up some formatting issues and broken links in the epub file. Second, I added a Google version for easy online play! The doc is basically the same as the PDF...
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Unincorporated v0.1
September 29, 2019
by
Ethan Harvey
#update, #release
Unincorporated , a story game about petty small-town drama, grudges, and hijinks, is now available on itch! It's a simple, mostly GMless (well, rotating GM) game designed to play in 1-4 sessions. Crea...
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