Version 0.9
It’s been a long time since I’ve updated this one, but Stuck in Jawbone now has a few more NPCs, more clues (and better organized lists of them), an introduction, a table for converting stats to use with other games, and random NPC tables.
It’s not done, but it is 64 pages long, which seems close to the limit for a reasonable print-at-home zine length. That’s with only 2 maps and no other art. So unless someone requests something or I get an absolutely brilliant idea, it has all the text sections it’s going to have. My focus for the next update will be making what’s already there easier to use. Even more internal links? Probably. Also organizing some of the lists into tables and charts so they’re easier to refer to during play. And more/better maps!
Files
Get Stuck in Jawbone
Stuck in Jawbone
A Weird West mystery module for Dungeon World
Status | In development |
Category | Physical game |
Author | Ethan Harvey |
Genre | Role Playing |
Tags | dungeon, Fantasy, Mystery, PbtA, Queer, Sandbox, Steampunk, Tabletop, Western |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- No more ugly borders! (Minor bug fix.)Aug 30, 2019
- Stuck in Jawbone v0.8Aug 27, 2019
- Version 0.8 coming soon, but not today.Aug 23, 2019
- Gauntlet Playtest 2: Open Table Stress TestAug 04, 2019
- Playtesting Jawbone on the GauntletJul 29, 2019
- Stuck in Jawbone public beta!Jul 22, 2019
- First playtest with Dungeon WorldJun 22, 2019
- Playtest with 5EJun 05, 2019
Leave a comment
Log in with itch.io to leave a comment.