Stuck in Jawbone v0.8
Here's the August update of Stuck in Jawbone. And it's still August, so it's technically not even late!
Changes include some rearranging of people, places, and things, pruning redundant text, clarifying confusing wording, and arranging Secrets lists in a more logical way: from easiest to hardest to learn.
Planned for next update: more/better maps, more GM notes, and maybe some graphics showing the various trails of clues the PCs could follow, and a relationship map (who blames who for whose death, again?)
If you download and run it, I'd love to see any playtest notes, session recordings, etc! You can always comment on the product page or contact me on Twitter@bethanyharvey.
Thanks, and I hope you and your group enjoy the adventure!
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Get Stuck in Jawbone
Stuck in Jawbone
A Weird West mystery module for Dungeon World
Status | In development |
Category | Physical game |
Author | Ethan Harvey |
Genre | Role Playing |
Tags | dungeon, Fantasy, Mystery, PbtA, Queer, Sandbox, Steampunk, Tabletop, Western |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Version 0.9May 06, 2020
- No more ugly borders! (Minor bug fix.)Aug 30, 2019
- Version 0.8 coming soon, but not today.Aug 23, 2019
- Gauntlet Playtest 2: Open Table Stress TestAug 04, 2019
- Playtesting Jawbone on the GauntletJul 29, 2019
- Stuck in Jawbone public beta!Jul 22, 2019
- First playtest with Dungeon WorldJun 22, 2019
- Playtest with 5EJun 05, 2019
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